AI Insights · Timothy · October 2022
Top 5 Tank Games Performance in the US for Q3 2022
In Q3 2022, the top tank games on a unified platform in the US showed varied performance in downloads, revenue, and active users. Detailed insights are provided by Sensor Tower.
Throughout Q3 2022, the leading tank games on a unified platform in the United States exhibited diverse trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance based on Sensor Tower data.
War Machines: Tanks Battle Game from Wildlife Studios saw a fluctuating trend in its weekly revenue, peaking at around $435K in the week of September 5. Weekly downloads surged to approximately 98K during the same week, while active users hit a high of around 268K. The numbers then showed a gradual decline towards the end of the quarter.
Tank Stars by CASUAL AZUR GAMES had a relatively stable revenue stream, with weekly revenue hovering around $11K to $12K. However, there was a notable drop in weekly downloads, from about 39K at the beginning of the quarter to around 14K by the end. Active users followed a similar declining trend, starting from approximately 249K and ending at around 162K.
Mad Royale io – Tank Battle, another title from CASUAL AZUR GAMES, began the quarter with low weekly downloads but saw a spike to about 49K in late July. Weekly revenue remained minimal but showed a slight increase towards the end of the quarter. Active users peaked at around 79K in early August before tapering off to roughly 17K by late September.
World of Tanks Blitz by Wargaming Group experienced a steady weekly revenue, averaging around $140K. Weekly downloads were consistent, ranging from approximately 12K to 17K. The game maintained a stable active user base, fluctuating around 60K throughout the quarter.
Lastly, Massive Warfare: Tanks PvP War from TinyBytes had moderate weekly revenue, staying around $58K to $73K. Weekly downloads saw a downward trend, starting at about 18K and declining to around 7K by the end of September. Active users showed some fluctuation but remained relatively stable, averaging around 72K.
For more detailed insights and data on the performance of these tank games, visit Sensor Tower.